
Cyber Gauntlet DEMO
A downloadable game
This is a hardcore platformer. This is just a playtest, please enjoy and give feedback.
WASD - Movement
Space - Jump
LMB - Shoot ball
The ball can be jumped on.
v0.1.1 - Demo Release
v0.1.2 - Bugfix: Fixed lasers not having spatial sound, fixed issue where player died immediately
v0.1.3 - Changed the position of the ball spawn in relation to the gun so it can no longer clip through walls. Added more 'playground' walls to the starting area.
v0.1.4 - Added some playground stuff and Very Hard due to requests from sweats
v0.1.5 - Added light source to the ball to make it easier to read where it's at, and added an EXTREMELY DIFFICULT area... 'Don't try it.'
v0.1.6 - Changed size of scanlines so its less painful on the eyes, changed the sound effects for firing the ball, and added a new challenge tower.
v0.1.7 - Keybinds added (please let me know if they break or don't work. They should save upon game closing, and load the same as they were in the last session) Demo map updated to match environment of actual game. Demo map has a new area.
v0.2.0 - CHALLENGE DEMO UPDATE. There is no information in this model for 'how to play'. It is meant for players that have played the v.0.1.7 update or prior. There are four challenges to accomplish, shoot the target at the end of each to open the doors to access the work in progress of the final game. Shot targets DO NOT save, to permanently unlock the main game even in menu, you MUST shoot all four targets, and step on the final platform behind the red barriers named CYBER GAUNTLET.
| Status | In development |
| Release date | Aug 29, 2025 |
| Author | HeadKick |
| Genre | Platformer |
| Made with | Unity, Blender, Aseprite |
| Tags | Difficult, FPS, FPS Platformer, Retro, Synthwave |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
Download
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